Sewer – Texture Complete

3d Sewer Texture Complete – Progress 11-29

Texturing is finished and slightly behind by a few days but I’m still on schedule. I’m going to start lighting and if there’s still time, particle effects with the water. So far the concept art I had in my mind before I started, looks exactly like what I currently have now. I’m quite proud of my environmental modeling skills.   Here is a render of where my progress stands:

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Boiler Room – Complete

3d Boiler Room

I worked very hard for a long time and every second of it has paid off. I learned many new techniques to work more efficiently and problem solving many issues in my work flow, so they never occur again. After all of this valuable experience, I have an awesome render and demo video. All that’s left now, is to take what I have learned on this project and apply it to my next one.   Here is the render of my Boiler Room:

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Boiler Room – Texture Complete

3d Boiler Room Progress 10-2

I’ve been working very diligently and haven’t procrastinated at all but this boiler room is taking longer than expected. I made textures by deadline but boy did I put a lot of time and work into it. I’m very proud of what I have accomplished so far and extremely excited to see how the final render will look.   Here is a render of where my progress stands:

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