Marc J. Zirin
3D Modeling, Texture Painting, Lighting, Rendering, Compositing, Video Editing, Audio Production, HTML/CSS, Mobile Optimization, Game Balance
Team Leadership, Operations Management, Analytical Problem Solving, Customer Relations, Quality Assurance
Autodesk Maya and Mudbox, Mental Ray, Ableton, Logic Pro, Photoshop, GIMP, Excel, PowerPoint
California State University, Chico
Bachelor of Science: Applied Computer Graphics 2008-2013
Focus: Production, Communication Design
Sherwin-Williams Automotive Finishes, Bellevue, WA
March 2018 – Present
Supervised branch operations to increase margin by 9.6%, decreased controllable expenses by 10.9%, increased controllable contribution by 9.3%, increased PBT by 12.4%, and increased cash flow by 6.3% over a twelve month timeframe. Coached employees to correct performance and implement new procedures; trained employees to utilize POS system, cycle count bin locations, process customer orders, batch mix 70 gallon orders by assembly line for same day shipment, and wrap pallets to FedEx code. Analyzed sales reports to maintain an efficient and frugal inventory; increased inventory turns by 6.6% over a twelve month timeframe. Assessed daily customer needs to create efficient delivery routes; decreased fuel consumption by 11.6% over a twelve month timeframe. Enforced company policy and procedure to maintain consistently high performance; uphold current shelf label prices in showroom, double-check all orders, wear proper PPE, log credit cards and tax exemptions, and monitor employee breaks. Implemented new procedures to achieve productive results; established a central location for employees to reference daily instructions, designed custom order forms for shops without EDI, and built an archive of tasks for employees to keep busy during downtime.
Sherwin-Williams Automotive Finishes, Sacramento, CA/Des Moines, IA/Tacoma, WA
Assistant Branch Manager
January 2015 – March 2018
Supervised branch operations to exceed sales budget and guarantee customer hospitality. Coached employees to complete new activities on their own. Implemented new procedures to efficiently achieve results. Analyzed sales reports to maintain an efficient and frugal inventory. Directed and processed unique truck routes for lowest fuel costs and idle times. Accurately prepared precise paint mixes by weight. Maximized employee performance to the highest potential by establishing positive work environments.
Petco, Folsom, CA/Chico, CA
Customer Advisor Specialist, Aquatics Specialist, Sales Expert
October 2013 – December 2014
Managed and maintained all aspects of the front of the store. Smoothly handled multiple roles, including managing the cash register, answering customer service calls, and assisting walk-in customers. Easily established rapport with problem customers and often helped them find satisfactory solutions. Fostered increased sales by recommending complimentary products and services whenever appropriate. Surveyed animal health records to certify proper care and medication was administered.
Catalina Games, Pittsburgh, PA
Lead 3D Environment Artist and Object Modeler
September 2012 – May 2013
Produced clean high-quality game assets with optimized poly count. Transposed 2D concept art images into 3D low-poly game objects using Autodesk Maya. Created a vast variety of buildings, places, and structures. All models organized and every hidden face removed for maximum performance. Unwrapped objects to a UV layout and created high resolution textures using Photoshop and GIMP. Finished tasks early and completed extra work to often be ahead of schedule.
Chico State Game Studios, Chico, CA
Lead Audio Director
August 2012 – May 2013
Led all aspects of Audio Development for the Sketchy Business, Furiously Fast Racing, and Galactic Enforcer mobile games for Android and iOS. Composed, recorded, and mastered all music that played during each game level. Managed and scheduled tasks for the entire audio team. Prepared weekly status reports for management on audio team activities and progress. Worked closely with the game development director and concept artist team to ensure the music soundtracks and sound effects always matched the rest of the games.
Technical Level Designer
August 2012 – December 2012
Created paper prototypes and translated them to 3D world spaces in the Shiva 3D game engine. Worked with other teams to troubleshoot specific issues spanning departments. Wrote AI packages to make the artificial intelligence elements appear lifelike. Closely coordinated with the programming and environmental modeling teams to ensure we always maintained sufficient graphics performance headroom.
Alpha Epsilon Pi Fraternity, Chico, CA
Marketing & Website Chair
August 2011 – January 2013
Built and maintained the local AEPi Chico Chapter website. Established an online system for quick easy communication between the president of the organization and all the other members. Created flyers and advertisement brochures for our charity events using Photoshop and InDesign. Increased event exposure by delivering effective marketing plans.
Round Table Pizza, Folsom, CA
Kitchen Chef Coordinator
June 2012 – August 2012
Assembled and cooked pizza, chicken wings, bread sticks, and other delicious items on the menu. Supervised all food orders for accuracy and quality control before they entered the oven. Successfully managed and optimized all aspects of oven operations for timely preparation of customer orders during demanding weekly Monday Night Football events.
Web Design Tutor, Chico, CA (Self Employed)
January 2010 – January 2012
Tutored HTML and CSS to students. Assisted students in school projects by simplifying concepts for easy comprehension. Improved students grades who scored higher on tests.
3000 Miles of Pavement, Chico, CA
Lead Web Design Manager
October 2008 – July 2009
Built the entire company website from bottom up. Designed visually appealing web graphics using Photoshop and GIMP. Maintained server and updated website as needed. Formatted for search engine optimization with proven front page listing. All code is neat, formatted, and tabbed out with comments for easy revisions.