Sewer – Texture Complete

3d Sewer Texture Complete – Progress 11-29

Texturing is finished and slightly behind by a few days but I’m still on schedule. I’m going to start lighting and if there’s still time, particle effects with the water. So far the concept art I had in my mind before I started, looks exactly like what I currently have now. I’m quite proud of my environmental modeling skills.

 

Here is a render of where my progress stands:

 

Sewer

 

Calendar

Sewer

  • 10/23Start
  • 11/6Modeling
  • 11/27UVing & Texturing
  • 12/13Due

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