Boiler Room – Complete
I worked very hard for a long time and every second of it has paid off. I learned many new techniques to work more efficiently and problem solving many issues in my work flow, so they never occur again. After all of this valuable experience, I have an awesome render and demo video. All that’s left now, is to take what I have learned on this project and apply it to my next one. Here is the render of my Boiler Room:
Boiler Room – Texture Complete
I’ve been working very diligently and haven’t procrastinated at all but this boiler room is taking longer than expected. I made textures by deadline but boy did I put a lot of time and work into it. I’m very proud of what I have accomplished so far and extremely excited to see how the final render will look. Here is a render of where my progress stands:
Boiler Room – Modeling Progress #2
Here is another update now that the modeling is mostly finished. All that’s left to model is just the room itself and that shouldn’t take too long. All thats really involved is just a door and a few vents. I have already started to UV but didn’t include it in this update because it’s just started. Next update will include renders of the texturing. Here is a render of where my progress stands:
Boiler Room – Modeling Progress #1
Now that a week has passed, here is my current work in progress. The main modeling is finished. I’m slightly ahead of schedule and I intend to keep it that way. All that’s left is the fine detail modeling, but I’m going to start UV-ing before I do that. Here is a render of where my progress stands:
APCG 445 Semester Plan
I want to center my focus around environmental 3-d modeling. I feel my strengths are in Designing & Modeling, Interior & Exterior, locations. This semester I plan to make two interiors, a Boiler Room & a Sewer. If I am able to finish these swiftly, I plan to make a third interior, a Mad Scientist Lair. These are going to be in the most greatest detail I can possibly make them. Below is my concept art of the two interiors I intend to do.…