APCG 445 Semester Plan
I want to center my focus around environmental 3-d modeling. I feel my strengths are in Designing & Modeling, Interior & Exterior, locations.
This semester I plan to make two interiors, a Boiler Room & a Sewer. If I am able to finish these swiftly, I plan to make a third interior, a Mad Scientist Lair. These are going to be in the most greatest detail I can possibly make them. Below is my concept art of the two interiors I intend to do. And the third if there’s time. Click the images to enlarge.
1: Boiler Room
2: Sewer
3: Mad Scientist Lair
For these projects, I want to emphasize the usage of grunge. One of my favorite games is “Myst” because they use a lot of rust and grunge textures which really show the decay of the real world. Nothing in this world is perfect. Even a day after being new, everything starts to show decay.
I estimate it to take Six Weeks per an interior:
- 2 Weeks – Modeling
- 2 Weeks – UVing & Texturing
- 1 Week – Lighting & Rendering
- 1 Week – Error Margin
The semester is 3 Months long so I plan to accomplish at least 2, optimal, 3.
Calendar
Boiler Room
- 9/4 – Start
- 9/18 – Modeling
- 10/2 – UVing & Texturing
- 10/18 – Due
Sewer
- 10/23 – Start
- 11/6 – Modeling
- 11/27 – UVing & Texturing
- 12/13 – Due