Mad Scientist Lair – Modeling

Mad Scientist Lab

It’s winter break and I’m finally given the time to work on my personal projects. Since my personal work is analogous to my professional work, there won’t be much of a difference from before. The type of work will be exactly the same, but the location and project will be what I want to do.

 

This next project, which is already well started, is a Mad Scientist Lair. Here is a render of where my progress stands: Continue reading

Sewer – Complete

3d Sewer – Modeled by Marc Zirin

Lighting and texturing is finished. I’m just tweaking the lights as I see the change. I’ve been working on the water effects in the Sewer. I have the main water down and mostly the water spout and leaking pipes. I animated a few scurrying rats and cockroaches. I feel they will really add to the scene.

 

Here is the render of my Sewer: Continue reading

Sewer – Texture Complete

3d Sewer Texture Complete – Progress 11-29

Texturing is finished and slightly behind by a few days but I’m still on schedule. I’m going to start lighting and if there’s still time, particle effects with the water. So far the concept art I had in my mind before I started, looks exactly like what I currently have now. I’m quite proud of my environmental modeling skills.

 

Here is a render of where my progress stands: Continue reading