Last semester I modeled two interior environments, the boiler room and the sewer. These were both industrial interiors and I used maya to create them both. Now that I’m really good at modeling architecture, I want to get better with organic models. This semester I plan to model two organic exteriors using mudbox. My roommate and I are making a video game and this is a perfect opportunity to model some of the main locations and fulfill a school requirement. He’s writing the script…
Here is an 1800’s sounding song. The main instruments are guitars and harpsichords with a few modern synths thrown into the mix. This creates a very odd sounding song, which is where the name, Sideways Hatter, came from. I imagine a man in a suit with a top hat and cane, strutting down an olde street with a kink in his neck. Its quite a strange image, but that is what the song says to me.
READ BEFORE UPDATING!! Make sure your last save point is NOT inside the fortress to avoid being stuck in a wall because some objects will move during the update. All of your objects in containers and display cases will be fine and untouched. This update adds a lot of new content to this mod. Download
It’s winter break and I’m finally given the time to work on my personal projects. Since my personal work is analogous to my professional work, there won’t be much of a difference from before. The type of work will be exactly the same, but the location and project will be what I want to do. This next project, which is already well started, is a Mad Scientist Lair. Here is a render of where my progress stands:
Here is one of my first jazz pieces.