APCG 545 Semester Plan

Castle on top a Mountain

Last semester I modeled two interior environments, the boiler room and the sewer. These were both industrial interiors and I used maya to create them both. Now that I’m really good at modeling architecture, I want to get better with organic models.

 

This semester I plan to model two organic exteriors using mudbox. My roommate and I are making a video game and this is a perfect opportunity to model some of the main locations and fulfill a school requirement. He’s writing the script and I’m modeling everything. The story and location names can’t be disclosed.

 

Castle on Top of a Mountain

Castle on top a Mountain

Reference Art 1 | Reference Art 2 | Reference Art 3

 

5 Minutes to Midnight

5 Minutes to Midnight

 

Calendar

I estimate it to take Six Weeks per project:

  • 1 Week – Modeling – Maya
  • 2.5 Weeks – Mudbox
  • 1 Week – UVing & Texturing
  • 1 Week – Lighting & Rendering
  • 1/2 Week – Error Margin

The semester is 3 Months long so I plan to accomplish 2.

 

Castle on Top of a Mountain

  • 2/5 – Start
  • 2/12 – Modeling – Maya
  • 2/28 – Mudbox
  • 3/7 – UVing & Texturing
  • 3/14 – Lighting & Rendering
  • 4/4 – Due

5 Minutes to Midnight

  • 4/9 – Start
  • 4/16 – Modeling – Maya
  • 5/2 – Mudbox
  • 5/9 – UVing & Texturing
  • 5/16 – Lighting & Rendering
  • 5/20 – Due

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