Cathedral Lighting Complete – Final Renders
The Cathedral lighting is complete with the final renders below. Lights have been added to the scene to simulate a bright 3pm sun. Most of my projects have either been at night time or during sunset. I wanted to mix things up and add some variety to my portfolio, so I made the cathedral a normal town building during the day.
Since lights are very easy to set up, I’m going to work on a nighttime version of the cathedral next. The stained glass will really stand out when it’s illuminated by candle light and emerges out into the dark night. Continue reading
Quote #12
“Everything has its beauty but not everyone sees it.”
– Confucius (551 – 479 BC)
NYC Meteor Crash
Look Out!!! Theres a meteor heading straight for the city! Maybe it’ll fall into the Hudson River. Continue reading
Cathedral Textures Complete
Another milestone has been completed for the cathedral. All pieces of the building have been unwrapped and now have textures applied to them. I wanted the stained glass to pop since that is what people associate cathedrals with and to minimize the amount of glass textures repeated. To maximize graphical performance, I was careful not to go overboard with the stained glass textures and to only repeat what was necessary to look good without becoming repetitious. The scene contains a few different brick types, roof shingles, a wooden door, brass for the crosses, cement, and the stained glass variants. Continue reading
New Project: Cathedral
My next project on the way is a low poly game model of an old cathedral. The building will be constructed of brick stonework filled with beautiful ornate stained glass. Since everything is low poly and the realism will be reliant on the textures and lighting, it’s already progressing quite quickly. All the polygons have been cleaned up with every hidden faced removed for maximum graphics performance. Continue reading
Quote #11
“Nothing is really work unless you would rather be doing something else.”
– J.M. Barrie (1860 – 1937)
Pink City at Dusk
For this painting I used Purple and Red. When the two colors mixed, I got this vibrant pinkish color. I threw in some green to add some contrast. Continue reading
Quote #10
“You may be able to convert time into money, but you cannot convert money into time. Spend your time wisely. There’s a finite amount.”
-Marc Zirin