Semester Reflection

3D art Mountain Castle

This semester I learned many new concepts. I learned how to use Mudbox more effectively to sculpt my custom textures maps. I also refined how fluid dynamics look for different types of bodies of water. I learned how to create rain particles and different types of fields.   Now that the semester is over, I’m going to spend time going over more tutorials learning how to use particles to create all sorts of VFX.

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Rendering

Rendering, rendering, and more rendering. This week was just focused on rendering. Each image takes approximately 8 minutes. The ambient occlusion takes 30 minutes to render. I’m rendering in 1280×1024 HD. I spent many late hours in the lab creating render farms by spreading out the computing power across over 16 computers. I now only have a few more images to go before it’s fully finished. So far its looking really nice.

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